Introduction A desktop implementation of the popular word game Wordle, built using C++ and SFML framework. The game features a clean user interface, word validation, and visual feedback similar to the original web version.
Features Daily word challenges Keyboard input handling Real-time visual feedback Word validation system Score tracking Animated tile reveals Implementation Details Game Core class WordleGame { public: WordleGame(); void processInput(char letter); void checkWord(); bool isGameOver() const; private: std::string targetWord; std::vector<std::string> attempts; int currentRow; int currentCol; bool gameWon; void loadWordList(); bool isValidWord(const std::string& word); std::vector<LetterState> evaluateGuess(const std::string& guess); }; UI System class GameUI { public: GameUI(sf::RenderWindow& window); void draw(); void updateTile(int row, int col, char letter, TileState state); void updateKeyboard(char key, KeyState state); private: sf::RenderWindow& window; std::array<std::array<Tile, 5>, 6> tiles; std::map<char, Key> keyboard; void initializeTiles(); void initializeKeyboard(); void animateTileReveal(int row); }; class Tile { public: void setLetter(char letter); void setState(TileState state); void animate(); void draw(sf::RenderWindow& window); private: sf::RectangleShape background; sf::Text text; TileState state; float animationProgress; }; Word Validation class WordValidator { public: WordValidator(); bool isValid(const std::string& word); std::string getRandomWord(); private: std::unordered_set<std::string> wordList; std::vector<std::string> dailyWords; void loadWordList(const std::string& filename); void loadDailyWords(const std::string& filename); }; Technical Features Graphics Custom UI components Smooth animations Color-coded feedback Responsive keyboard display Game Logic Word validation against dictionary Letter position checking Multiple attempt tracking Win/lose state management Input System Keyboard input handling Virtual keyboard support Input validation Backspace and Enter key handling Development Challenges Word List Management...