Draw Calls in Unity

Introduction A draw call in Unity refers to the process where the game engine sends a request to the GPU to render objects in the scene. It involves setting up the necessary state for rendering (e.g., material, shaders, textures, meshes) and issuing the command to render a particular object or group of objects. Each time an object requires a unique material, shader, or other rendering properties, a new draw call is made....

March 22, 2025 · 2 min · 322 words · Me