Singleton
Singleton Pattern in Unity 1. Introductory Overview Pattern Name: Singleton Pattern One-Sentence Summary: The Singleton pattern ensures that a class has only one instance and provides a global point of access to it, making it ideal for managing game-wide services in Unity. 2. Problem Context Practical Scenario: In many games, you need a centralized manager for handling game states, audio, or settings. For example, a GameManager that persists across scenes to track player progress and game state....